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This document is Copyright 2000 by Rod Montgomery. All rights reserved.
Comments and corrections: mailto:monty@sprintmail.com
Most recently revised: 20 Jan 2000
This is the key engagement pattern in the "Initial Conquests" phase of The Standard War .
Key tactical questions:
Unless defender is at target already, or very close, fastest way to get there is to self-DEStruct, and rebuild at target.
Defender in orbit at target can repair easily, and can laser attacker from orbit.
Defender cannot launch missiles at attacker from orbit. Leave orbit to launch missiles, and you might not get back into orbit to repair, if you take Computer Damage from incoming fire.
Points to ponder:
Solo scout vs solo scout
What for? anti-scouting? self-defense?
Hyperspace
preserving your torp tubes
which of _his_ torp tubes are dead?
temperature control
energy management
Starspace
broadside
rate of fire
Solo scout vs transport
Attack or track?
Anti-farming
Anti-staging
Anti-defending
The simple joy of killing
Hyperspace
Starspace
Broadside
Can he repair?
Solo transport vs scout
Which is more important:
deliver the cargo?
conceal the destination?
stager or scorer?
preserve the cargo?
preserve the ship?
Losing missiles
Outrun them
Hyperspace
Starspace
Use a wormhole
Breaking contact